Jet Link Simulations

Jet Link Simulations

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›API Reference

Getting Started

  • Home
  • Installation
  • The Basics
  • Developer Guidelines

Guides

  • Create a New Application
  • Sending & Receiving Data

API Reference

  • Introduction to API
  • Actuators
  • Core
  • Elements
  • Engines
  • Events
  • Loaders
  • Utilities

Engines

Engines handle all the grunt work involved with rendering the display.

Engine References

Below are a reference to all engines:

DisplayEngine

Creates the renderer and root container. Optionally, a root container can be specified.

GameEngine

Manages the game / flight loop, system tickers and all functions registered with it -- ideally at 60fps.

← ElementsEvents →
  • Engine References
    • DisplayEngine
    • GameEngine
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